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Garriott did this because he wanted the real player to be responsible for the character's in game actions due to the ethical parables he designed into the story.
Only if you were playing "yourself" Garriott felt, could you be judged based on your character's actions.
Because of its ethically-nuanced, story-driven approach, he took the Hindu word associated with a deity's manifestation on earth in physical form, and applied it to a player manifesting in the game world.
In Norman Spinrad's novel Songs from the Stars (1980), the term avatar is used in a description of a computer generated virtual experience.
Stephenson wrote in the "Acknowledgments" to Snow Crash: The idea of a "virtual reality" such as the Metaverse is by now widespread in the computer-graphics community and is being used in a number of different ways.
The particular vision of the Metaverse as expressed in this novel originated from idle discussion between me and Jaime (Captain Bandwidth) Taaffe...
America Online introduced instant messaging for its membership in 1996 and included a limited number of "buddy icons," picking up on the avatar idea from PC games.
Some avatars are animated, consisting of a sequence of multiple images played repeatedly.
In such animated avatars, the number of images as well as the time in which they are replayed vary considerably.
Identicons are formed as visually distinct geometric images derived from a digest hash of the poster's IP address.
In this way, a particular anonymous user can be uniquely identified from session to session without the need for registration or authentication.
By controlling your sensorium input along species specific parameters galactic songs astral back-project you into approximation of total involvement in artistically recreated broadcast realities...